DarkBear
#26,746 in the world · #2,148 in Italy · in the top 52% nationally. 5 official events, 9 matches won and 8 lost.
- 1500±86Rating · margin ±86
- 1506Average field · 8 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their all-time peak is 1,537 points.
- They are 86 points away from the top 1,000: Italy.
How the rating moved
Between 1,498 and 1,520, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/07/26 | Summoner Skirmish - July Perugia | 9 | 1484 | 6° | 2–2 | -8 |
| 02/05/26 | Unleashed Pre-Rift Event #1 Perugia | 9 | 1480 | 6° | 2–2 | -10 |
| 05/02/26 | Nexus Night Local Event Perugia | 6 | 1554 | 4° | 2–1 | +20 |
| 13/11/25 | giovedì Night Nexus Nights - 1v1 Perugia | 19 | — | 10° | 1–2 | -22 |
| 06/11/25 | Release Event 2 Perugia | 6 | — | 3° | 2–1 | +20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 33%
- Under 16 4 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Pirandello4 IT 1650 0–1
- Ximode IT 1648 1–0
- Jiangoldiff IT 1617 0–1
- Ixionn17 IT 1588 0–1
- Tanchetor IT 1559 0–1
- User146320 IT 1520 0–1
- Pierrot IT 1515 0–1
- User115440 IT 1480 1–0
- ektungk IT 1466 2–0
- LoZioGill IT 1435 1–0
- toripes IT 1429 1–0
- just a casul IT 1418 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →