Jounce
#12,530 in the world · #4,606 in United States · in the top 27% nationally. 59 official events, 118 matches won and 82 lost.
- 1584±24Rating · margin ±24
- 1541Average field · 156 entr.
- 35%vs top 5% (7–13)
What they have done so far
- Has won 2 tournaments. The biggest one had 38 players entered.
- Made top 8 29 times in 59 tournaments: 49% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,683 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 47 points away from the top 2,500: United States.
How the rating moved
Between 1,525 and 1,677, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Morning Vendetta Summoner Skirmish I Mesa | 26 | 1577 | 8° | 3–3 | +4 |
| 29/08/26 | Riftbound Summoner Skirmish 8/29/26 11:00 AM Phoenix | 32 | 1547 | 14° | 3–2 | -1 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Amarillo | 17 | 1511 | 4° | 5–2 | +28 |
| 12/08/26 | Wednesday Evening Nexus Nights - 1v1 Amarillo | 12 | 1550 | 3° | 2–1 | +13 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 314° | 3–3 | +15 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1105° | 2–4 | -39 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 833° | 2–3 | -10 |
| 04/04/26 | Summoner Skirmish (APR) at Gamers Guild Tempe Tempe | 27 | 1558 | 15° | 2–3 | -28 |
| 01/04/26 | Tuesday Nexus Night 3-31-2026 Mesa | 18 | 1490 | 1° | 3–0 | +24 |
| 25/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/24/2026 Tempe | 23 | 1499 | 7° | 2–1 | +8 |
| 22/03/26 | Toy Temple Summoner Skirmish - March Tempe | 15 | 1585 | 12° | 0–3 | -41 |
| 14/03/26 | Wednesday Evening Summoner Skirmish - March Mesa | 28 | 1560 | 27° | 0–4 | -61 |
| 04/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/3/2026 Tempe | 38 | 1529 | 5° | 3–0 | +30 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 552° | 3–4 | -24 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 928° | 0–1 | -11 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 213° | 4–2 | +5 |
| 25/02/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/24/2026 Tempe | 32 | 1523 | 2° | 3–0 | +23 |
| 23/02/26 | Riftbound Spiritforged Sealed Night at Gamers Guild Tempe 2/22/2026 Tempe | 38 | 1545 | 1° | 3–0–1 | +25 |
| 22/02/26 | Riftbound Spiritforged Sealed Night at Gamers Guild North Phoenix 2/21/2026 Phoenix | 45 | 1523 | 5° | 3–0–1 | +21 |
| 21/02/26 | Riftbound Spiritforged Draft Night at Gamers Guild Tempe 2/20/2026 Tempe | 17 | 1547 | 7° | 2–1–2 | -4 |
| 18/02/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/17/2026 Tempe | 37 | 1532 | 7° | 2–1 | +9 |
| 14/02/26 | Saturday Night Nexus Nights - 1v1 Mesa | 20 | 1525 | 13° | 2–2 | -16 |
| 14/02/26 | Rekreation Games Friday Nexus Night Chandler | 22 | 1538 | 6° | 2–1 | 0 |
| 13/02/26 | Thursday Evening Spiritforged Pre-Rift Event Tempe | 25 | 1550 | 7° | 2–1 | 0 |
| 12/02/26 | Wednesday Evening Spiritforged Pre-Rift Event Mesa | 32 | 1543 | 19° | 1–2–1 | -32 |
| 11/02/26 | Spiritforged Pre-Rift Event at Gamers Guild Tempe 2/10/2026 Tempe | 89 | 1523 | 6° | 3–0–1 | +22 |
| 10/02/26 | Spiritforged Pre-Rift Event at Gamers Guild NPHX 2/9/2026 Phoenix | 85 | 1511 | 26° | 1–1–1 | -4 |
| 09/02/26 | Spiritforged Pre-Rift Event at Gamers Guild Tempe 2/8/2026 Tempe | 77 | 1504 | 29° | 1–2–1 | -27 |
| 08/02/26 | Toy Temple Spiritforged Pre-Rift Event - 3:30pm Tempe | 13 | 1551 | 3° | 2–1 | 0 |
| 08/02/26 | Toy Temple Spiritforged Pre-Rift Event - 12:30pm Tempe | 13 | 1527 | 2° | 3–0–1 | +23 |
| 08/02/26 | Member's Night: Spiritforged Pre-Rift Tempe | 21 | 1565 | 9° | 2–1–1 | +5 |
| 07/02/26 | Spiritforged Pre-Rift Event Mesa | 43 | 1535 | 22° | 0–0–2 | -9 |
| 31/01/26 | Summoner Skirmish (JAN) at Gamers Guild NPHX Phoenix | 35 | 1536 | 7° | 4–2 | +10 |
| 28/01/26 | Nexus Nights at Gamers Guild Tempe 1/27/2026 Tempe | 18 | 1520 | 3° | 3–0 | +22 |
| 24/01/26 | Summoner Skirmish - January Chandler | 22 | 1522 | 9° | 2–2–1 | -14 |
| 24/01/26 | Friday Evening Nexus Nights - 1v1 Phoenix | 15 | 1509 | 2° | 3–0 | +21 |
| 21/01/26 | Nexus Nights at Gamers Guild Tempe 1/20/2026 Tempe | 22 | 1536 | 3° | 3–0 | +33 |
| 17/01/26 | Saturday Afternoon Summoner Skirmish - January Mesa | 21 | 1523 | 5° | 3–1 | +22 |
| 09/01/26 | Thursday Evening Summoner Skirmish - January Tempe | 14 | 1565 | 5° | 2–1–1 | +14 |
| 20/12/25 | Saturday Afternoon Summoner Skirmish - December Queen Creek | 21 | 1583 | 12° | 2–3 | -12 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 6 events 45%
- 16 to 99 46 events 51%
- Under 16 7 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aikado US 1871 0–1
- SDG Charmaster US 1833 2–3
- Ethan US 1790 1–1
- Kirkland ChexMix US 1754 1–0
- Rbow US 1738 1–0
- SDG Whirl US 1734 0–2
- Avacabro US 1731 0–1
- QcDarkfaire US 1728 0–1
- wingwangwong US 1723 1–0
- Kingly US 1721 1–1
- ItsukiRB US 1714 0–1
- Tails66 US 1713 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →