← United States

PuddinPop

#32,406 in the world · #11,976 in United States · in the top 69% nationally. 7 official events, 8 matches won and 11 lost.

  • 1469±85Rating · margin ±85
  • 1542Average field · 19 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,540 points.
  • The toughest field they have faced averaged 1,564 points, across 14 entrants.
  • They are 108 points away from the top 5,000: United States.

How the rating moved

Between 1,451 and 1,525, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
04/04/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1557 10° 1–1 +1
29/03/26 Sunday Afternoon Summoner Skirmish - March Hopewell 13 1561 1–2 -13
01/03/26 Saturday Evening Nexus Nights - 1v1 Hopewell 18 1544 2–1 +30
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Hopewell 32 1510 21° 1–2–1 -8
18/01/26 Saturday Evening Nexus Nights - 1v1 Hopewell 14 1564 14° 0–1 -18
11/01/26 Sunday Afternoon Summoner Skirmish - January Hopewell 16 1513 13° 1–3 -48
09/11/25 Saturday Evening Nexus Night Hopewell 14 2–1 +25

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 38%
  • Under 16 3 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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