Puuh the Bear
#40,095 in the world · #2,374 in Germany · in the top 85% nationally. 20 official events, 16 matches won and 34 lost.
- 1419±44Rating · margin ±44
- 1517Average field · 20 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 2 times in 20 tournaments: 10% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,577 points, across 13 entrants.
- They are 136 points away from the top 1,000: Germany.
How the rating moved
Between 1,361 and 1,444, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Glitchless Nexus Night - 1v1 Mainz | 16 | 1421 | 9° | 0–0–3 | +9 |
| 17/08/26 | Glitchless Nexus Night - 1v1 Mainz | 24 | 1555 | 20° | 1–2 | -9 |
| 10/08/26 | Glitchless Nexus Night - 1v1 Mainz | 17 | 1480 | 13° | 1–0 | +16 |
| 03/08/26 | Glitchless Nexus Night - 1v1 Mainz | 13 | 1577 | 13° | 0–3 | -32 |
| 30/03/26 | Glitchless Nexus Night - Multiplayer Mainz | 19 | 1479 | 4° | 0–0–1 | +1 |
| 09/03/26 | Glitchless Nexus Night - 1v1 Mainz | 17 | 1559 | 11° | 1–2 | -6 |
| 02/03/26 | Glitchless Nexus Night - 1v1 Mainz | 18 | 1540 | 8° | 2–1–2 | +35 |
| 07/02/26 | Glitchless Spiritforged Pre-Rift Mainz | 25 | 1518 | 21° | 0–0–1 | +9 |
| 07/02/26 | Glitchless Spiritforged Pre-Rift Kaiserstraße 72 | 21 | 1527 | 20° | 0–2–1 | -9 |
| 12/01/26 | Glitchless Nexus Night - 1v1 Mainz | 15 | 1563 | 14° | 0–2 | -27 |
| 05/01/26 | Glitchless Nexus Night 1v1 Mainz | 18 | 1532 | 12° | 1–2–2 | +6 |
| 20/12/25 | Glitchless Summoner Skirmish Kaiserstraße 72 | 26 | 1527 | 9° | 3–2 | +38 |
| 19/12/25 | League of Legends - Nexus Night Klosterstr. 3 | 24 | 1485 | 17° | 1–2–1 | -7 |
| 15/12/25 | Glitchless Nexus Night Kaiserstraße 72 | 20 | 1516 | 12° | 1–2 | 0 |
| 11/12/25 | League of Legends - Nexus Night Klosterstr. 3 | 22 | 1480 | 9° | 3–2 | +34 |
| 08/12/25 | Glitchless Nexus Night Kaiserstraße 72 | 20 | 1516 | 18° | 0–2–2 | -14 |
| 07/12/25 | Summoner Skirmish Klosterstr. 3 | 30 | 1528 | 22° | 1–3–1 | -19 |
| 05/12/25 | League of Legends - Nexus Night Klosterstr. 3 | 27 | 1504 | 23° | 0–2 | -36 |
| 24/11/25 | Glitchless Nexus Night Kaiserstraße 72 | 16 | 1522 | 13° | 1–2–1 | -14 |
| 03/11/25 | Glitchless Riftbound Release Event Kaiserstraße 72 | 24 | — | 21° | 0–3–1 | -56 |
Form and consistency
On a 4-loss streak.
- 16 to 99 18 events 26%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NRW Darisu DE 1892 0–1
- MIO Julicorn DE 1784 0–1
- MIO Sarahtekh DE 1723 1–2
- Krone DE 1698 0–1
- MIO chapone DE 1631 1–0
- MIO Subkay DE 1607 1–1
- Satanosuke DE 1590 0–1
- Tanjo DE 1579 0–1
- Karou DE 1571 0–2
- Raptus DE 1564 0–1
- AeiGee DE 1556 0–3
- SirBomberman DE 1551 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →