SlugmaMale
#28,255 in the world · #2,073 in Canada · in the top 60% nationally. 6 official events, 5 matches won and 7 lost.
- 1492±87Rating · margin ±87
- 1547Average field · 18 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,534 points.
- The toughest field they have faced averaged 1,553 points, across 20 entrants.
- They are 85 points away from the top 1,000: Canada.
How the rating moved
Between 1,486 and 1,519, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Victoria | 24 | 1534 | 15° | 1–2–3 | -2 |
| 04/12/25 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 14 | 1547 | 8° | 1–1 | +8 |
| 27/11/25 | Wednesday Evening Casual Nexus Night V8T 2C3 | 20 | 1553 | 5° | 0–0–1 | 0 |
| 24/11/25 | Sunday Evening Nexus Night V8Z 4H3 | 15 | 1552 | 14° | 1–2 | -10 |
| 15/11/25 | Saturday Afternoon Nexus Nights - 1v1 Victoria | 14 | — | 11° | 1–2–1 | -23 |
| 10/11/25 | Sunday Evening Nexus Night V8T 1E1 | 15 | — | 8° | 1–0–3 | +19 |
Form and consistency
On a 4-loss streak.
- 16 to 99 2 events 14%
- Under 16 4 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- wysley CA 1863 0–2
- KVN CA 1776 0–1
- Robert Gaming CA 1671 0–2
- WuffleWuffle CA 1654 0–1
- DLutz CA 1601 0–1
- WackyPoop CA 1575 0–1
- Slaverzguild CA 1524 0–1
- neotokyo CA 1510 0–1
- Tingis Pingis CA 1489 1–0
- N3ptune CA 1476 1–0
- iceqake CA 1474 0–1
- KhNero CA 1459 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →